Hello everyone,
I recently ran the volumeshaderbm GPU test on my RTX 4070 Ti and was impressed by how well it stresses volumetric rendering performance. The benchmark pushes real-time raymarching and fog simulation, revealing thermal and shader-processing limits. I observed stable frame rates but noticed minor artifacting during heavy voxel scenes.
Great tool for testing shader-intensive workloads, especially for game devs or VFX artists. It also highlighted differences in driver optimization between NVIDIA and AMD. If you're tweaking your GPU or comparing performance, the volumeshaderbm GPU test is definitely worth running. Share your results—curious how others’ setups handle it!
I recently ran the volumeshaderbm GPU test on my RTX 4070 Ti and was impressed by how well it stresses volumetric rendering performance. The benchmark pushes real-time raymarching and fog simulation, revealing thermal and shader-processing limits. I observed stable frame rates but noticed minor artifacting during heavy voxel scenes.
Great tool for testing shader-intensive workloads, especially for game devs or VFX artists. It also highlighted differences in driver optimization between NVIDIA and AMD. If you're tweaking your GPU or comparing performance, the volumeshaderbm GPU test is definitely worth running. Share your results—curious how others’ setups handle it!